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Tricky gradient mapping? Changing color of complicated textures

polycounter lvl 6
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AlexandrL polycounter lvl 6

Hi guys! :)

Found this one on artstation: https://www.artstation.com/artwork/o2Wgam

I know there was some gradient palette mapping technique back in the days for pixel art games.

That video explain that a bit: https://www.youtube.com/watch?v=Cx9Xu_54GOU

But im not sure how it was maded by Pawel Kostecki.

Maybe some one can show some more examples and explain this?

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