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Photogrammetry Bananas UE5

polycounter lvl 8
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PlasmaticJj polycounter lvl 8

I was scanning some of the bananas I use in my morning smoothies, After about 12 I decided it would probably be a good idea to throw these into a small scene in UE5 to see how it goes. Seems to have turned out pretty well. These were scanned using a 12-megapixel Lumix DMC-G1 from 2008 so I'm pretty chuffed with how well it turned out given the limitations.

Clean-up was done in Blender and texturing was done in Substance Designer/Painter. These were made slightly more low poly so I could duplicate them and add some physics without it being too taxing on my system.

Let me know what you think of the scene.


Video Render can be found on my ArtStation: https://www.artstation.com/artwork/klYoJ6



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