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Bug in 4.05 (doesn't remember pure black fill layer albedo color)

wilson66
polycounter lvl 9
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wilson66 polycounter lvl 9

Under certain conditions, Toolbag doesn't remember the albedo color set for fill layers. I am yet to discover what those conditions are, but when I set the albedo color of one of the fill layers in the layer tree in my recent project from white to black, save the file. Toolbag forgets about it when I close/ re-open the project, and sets the color to white again. No matter how often I do it, Toolbag insists that this fill layers albeo color is supposed to be white.

I have even noticed Toolbag switching the color with the project still open. I edit something different, like a mask on some other group layer, and notice that the color of that fill layer is suddenly switched from black to white. Toolbag seems to love white. Maybe its a hint that I am not designing it right.

Sounds weird, and I am not sure whats going on here, but I am not crazy (yet). ;)


EDIT: It does not seem to be possible to set the albedo color of any fill layer to pure black and have Toolbag save it permanently. It will set to pure white when you close and re-open the project. If you set it to a grey value, or any other non-pure-black value, albedo color will be saved correctly.

Replies

  • EarthQuake

    Bug in 4.05 (doesn't remember pure black fill layer albedo color)

    Hi, I am testing this out but am unable to reproduce a problem with saving black albedo in a fill layer.

    Can you verify which version of 4.05 you're running? You can go to Help -> About and look in the bottom left corner of the window. The most current version is v4.05 (4053). There was a bug with the first beta version that might explain this behavior, but that should be solved in the official release.

  • wilson66
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    wilson66 polycounter lvl 9

    Hi,

    I'm using the most recent version (4053). Problem is happening in other project also: fill layers set to pure black cannot be saved. They are always set to pure white. Can (kind of) be solved by simply not setting the color to pure black but a very dark grey.

  • EarthQuake

    I have tested this a bit more but have not been able to reproduce the issue. A few more questions:

    • Does this happen with every map type or only a certain map type? IE: does it happen with roughness maps but not albedo?
    • Does this happen when a material reference is loaded, when using simple color values (no material reference) or both?
    • Does this reproduce in any scene, including a freshly created scene, or only in specific scenes?

    If possible, could you record a video of the problem so I can see all of the settings and the order of operations for the bug?

    Thanks

  • EarthQuake

    Scratch that, we were able to reproduce this by saving a black layer, closing and reopening the app, modifying it to be non-black, and then black again, saving, and reopening. So we should be able to track this down from here. Thanks!

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