Those jaggy lines in the second image> looks like you have added hard edges to them in the low poly model.
The normal map looks completely flat in any case, the normal map is doing basically nothing but adding shading artifacts by the looks of it. Without any more context I guess something else is going wrong here besides just incorrect normal set up on the low poly, but couldn't tell you what the issues might be.
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I am having the same issues can anyone help please.
Those jaggy lines in the second image> looks like you have added hard edges to them in the low poly model.
The normal map looks completely flat in any case, the normal map is doing basically nothing but adding shading artifacts by the looks of it. Without any more context I guess something else is going wrong here besides just incorrect normal set up on the low poly, but couldn't tell you what the issues might be.