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3D hard-surface modeler looking for comissioned work 10$/hr


Hello, I've recently got a free moment to accept some freelance orders

My pricing begins from 10$/hr

I can devote 4hrs per day to commissioned work, so keep that in mind and evaluate whether your project scale could be accomplished by working on it 4hrs daily.

I specialize in modeling props/vehicles for both real-time/render.

I perform modeling in Foundry Modo but I can send you a result in .fbx, .max, .ma/.mb, .blend (I'm a bit familiar with Maya, 3ds max)

I also can sculpt in ZBrush, I'm unwrapping in RizomUV, and I am good at texturing in Substance Painter

Portfolio: https://www.artstation.com/eugenethemodeler

Feel free to contact me


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