Hi everyone!
I started working on a personal project and I would like to share with you my progress. I want to create a shoemaker workshop with every small detail so I need to model many props. I am new to environment design (I am motion designer) so this is a way to practice and get better in this field. Modelling was done in Blender texturing in Substance painter and rendering in Unreal Engine 5.1.
Refs:
Composition blockout
Result So far
I would love to hear your feedbacks ! Feel free to share any throughs!
Replies
I am trying to model props as soon as I get back from work. The tiny thing take too much time to finish :)
Hi!
The props are coming out lovely! For the scene, feel like the composition is still missing something, some sort of direction or main point of interest, maybe highlight a work in progress of the shoe maker on his main work table or something?
keep it up!
Thank you so much for the comments. I am still working on the props. I will take you comments in my consideration
I love the wood material. Did you make it from scratch?
I started with smart material and changed the textures from quixel after that I kept adding layers and filters, noise and dust until I am happy with the result.