Hey guys! I've gotten some really great feedback from you guys and I've done my best to incorporate those suggestions into my textures. I would love to hear your feedback on these updated textures. My goal is a more realistic version of Corvo Attano's folding sword from Dishonored 2.
Replies
Looks way better, great work :)
Hey Caulder, this is looking really nice!
Some feedback.
The overall model and texture looks good to me.
If I am looking at this as a portfolio piece you'll need to make some small adjustments in the texture for it to stand out to me.
For example, I'd add a bit of curvature detail into the roughness map of the wood piece to slightly break-up the surface detail reflection.
It's not obvious from looking at these images, but to me it looks like a lot of the high-frequency detail of the texture work is not fully represented in the roughness map.
Great work :)!