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Artifacts due low poly gradient shading

I didn't see this problem when I was texturing on Substance, nether while rendering on marmoset. Only when I uploaded the model to sketchfab. Anyone knows what I can do to solve it?

link to sketchfab: https://sketchfab.com/models/979c158bd6d2463fa07abf5f5db9f94a/edit


link to rendered images: https://www.artstation.com/artwork/vJoO83

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