Hi everyone! I've been working on my radio and I've been trying to figure out whats wrong with my textures. When I go to texture my mesh with alphas (also happens with custom made alphas) it comes out clearly when the alpha is scaled pretty big but when I scale it down quite a bit, it becomes really blurry. I've tried baking my textures out into 4k, scaling my mesh, and making the UV bigger for the areas I need more detail in.
I've been stuck on this for a couple of days and it's really bugging me so any help is appreciated :)