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Converting SpecularSmoothness maps to MetallicRoughness?

armagon
polycounter lvl 11
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armagon polycounter lvl 11

I'm transporting assets from Unity to another engine that uses the Metallic flow. Most Unity maps are a single PNG/TGA with SpecularSmoothness maps, I'm guessing Specular in R, Smoothness in G and AO in B. Is there a tool that allows me to convert those to RMAO? Roughness, Metallic and AO.

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