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Substance Painter Generator Visual Bug

polycounter lvl 6
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Zoddo polycounter lvl 6

When ever i try to add a generator to my layers, it bugs out and the material becomes black and white with really strange inverted normals (texture).

does anyone know why this is happening?


Here are some screenshots

Simple setup; two fill layers, top one is cast iron bottom one is rust

Substance_Painter_5nQCvPpaSd.png


Add metal edge wear for testing purposes, material looks absolutely horrible and becomes unrecognizeable

Substance_Painter_M3Uc6Ybj6o.png


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