Hello guys, I am rigging an interesting piece of machinery. I did set up a chain using bones and via IK solver I attached it to spline. Hovewer, I have no clue of how to make this work properly.
The highligted box like thing should be movable by player (in unity) to left and right. The chain, or rather the bones should be attached to the box and the top last part should be fixed at place.
Now I managed to attach the chain to a spline, but I have no clue how to fix the last chain part to a position (blue cross icon), nor how to attach it to a parent, as I need whole chain to move except the fixed part. What would be the best way to do this ?