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[Full Time, Fully Remote] Senior Environment Artist

Job Posting:

https://atomswitch.dev/jobs-environment-art/

Atom Switch, Inc. is hiring for a Senior Environment Artist position for our debut title: INFESTSTATION.

Do derelict sci-fi spaces excite you? Does the mention of grates, cables, paneling and hard surface design elicit an instinctual need to reach for a motion sensor and seal up the nearest airlock?

We’re looking for a senior-level environment artist to take ownership of interior kit building and environment construction for the game, focusing heavily on spacecraft interiors in Unreal Engine 5 with the expectation of a December 2022 or January 2023 start date (date is flexible and/or can be accelerated for the right candidate).

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Key Qualifications

  • Modular Environment Kit Building
  • High and Medium Poly Hard Surface Modeling
  • Material Creation for tiling, trim kit, and unique UV space texture sets
  • Love for dark, dystopian Sci-Fi

  • Unreal Engine 4 / 5 Experience
  • At least 1 AAA shipped title, including pre-production involvement
  • Ability to self-task and engage proactively while working remotely
  • A portfolio showcasing your work

Bonus Skills

  • Unreal Blueprint System Experience
  • Shader, VFX, or other Tech Art Skills
  • Lighting Experience
  • Self-publishing / small team experience
  • Experience managing art outsourcers/freelancers
  • Shipped titles on PC & Console

Compensation

  • $135,000 annual salary
  • Profit Sharing
  • Fully covered Healthcare, Vision, and Dental Benefits
  • Flexible working hours, fully remote work location (USA)
  • Approx 5 weeks of scheduled Studio Closure time off per year
  • Stock option grants

About Us

Atom Switch, Inc. is a small team of experienced game developers making our dream game – INFESTSTATION -a cooperative, PvE dystopian sci-fi game made in Unreal Engine 5. Backed by investor funding, we have none of the frustrating constraints of a traditional publisher-funded development model. With total agency over the game’s design and no needless push for micro-transactions or other “profits over quality” mandates, we are making a game for ourselves as much as for our players.

We have no room or tolerance for jerks, “alpha” personalities, or glory hounds. As everyone on the team has a voice and real, tangible ownership over the design of the game, we especially love cross-discipline backgrounds and emphasize cooperation over competition.

Lets Work Together!

Does this sound like you? Drop us a line at jobs@atomswitch.dev with the subject: JOBS: ENVIRONMENT ART, a link to your portfolio, resume (pdf or LinkedIn please) and we can strike up a conversation to find out!

Cover letters are not necessary, but we know that a game developer is more than just the sum of their parts, so feel free to include any additional details or background information if there’s anything else that expands upon your personal story that you’d like us to know.

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