I'm trying to make this lower plate to the record player in my image. In Maya it would just be a simple extrusion. In Blender however, extrusions appear to only go along a global axis even when I set it to normal. how can I create this bottom base with a proper extrude. I know the answer is something simple and was probably asked a thousand times before, my monkey brain just can't seem to dig it up for whatever reason.
SOLUTION
Alt+E / extrude along normals
Replies
If you are trying to extrude faces you can press alt+e, and then extrude along normals. In that menu you also have other options for especial extrude operations.
Alt+E / extrude along normals was exactly what I was looking for. Thanks