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[Blender] How To Extrude Along Face Normal [SOLVED]

polycounter lvl 11
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daniellooartist polycounter lvl 11

I'm trying to make this lower plate to the record player in my image. In Maya it would just be a simple extrusion. In Blender however, extrusions appear to only go along a global axis even when I set it to normal. how can I create this bottom base with a proper extrude. I know the answer is something simple and was probably asked a thousand times before, my monkey brain just can't seem to dig it up for whatever reason.


Alt+E / extrude along normals


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