Hey folk, hope y'all are keeping well, I have been in class learning baking and after I import my model from maya to marmoset, I get some weird geometry and I was hoping to get some help, sorry if I Have done something stupid and should have known better. here are some photos of what I am talking about.
and thanks, y'all for trying to help
Replies
Try triangulating the n-gons before importing, you may be able to configure this in the export settings