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Environment Art Feedback (for an Architecture Scene)

I am looking for some advice on the look development of an unreal level I am working on. This is the current demo:

--->>> https://www.youtube.com/watch?v=KnmD3XgWL00

The objective is to make a more sleek mildly futuristic archviz type of scene with an ambient zen backdrop. I was thinking of adding more props and also increasing my texture resolution to start... any type of feedback is super appreciated!


here are some other screenshots



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