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Number of materials on assets?

jordank95
polycounter lvl 9
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jordank95 polycounter lvl 9

When does the number of materials on an asset become an issue? For example, if I have a bunch of different modular sets that I then combine together to make certain assets, sometimes those new assets have 2 or 3 materials assigned to them, sometimes more. I could go and make all of these assets unique, but then Id have to resculpt wood pieces, etc. Having premade modular kits to combine in either a blueprint or a new imported asset saves time, but ends up having more materials assigned to them. Is there a good workflow for this?

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