Hi guys Blender Asset Manager is rendering thumbnails without Materials, does anyone have any ideas how to solve this? The asset is from a kit from Kitbash3D and I am trying to make a folder for all the files from the kit. I had to find lost materials just to get the materials to show up in the renderer as they were not working in blender when I opened the Kitbash file. This issue was solved and linked here for refference: https://polycount.com/discussion/231291/opening-a-kitbash3d-file-to-blender-and-they-wont-load-the-textures-help#latest
Below are my current results from making the thumbnail, the goal being to have the materials in the thumbnail preview, Thanks to anyone that knows how to solve this