“Graffiti Decals” is a pack of 25 transparent and adjustable graffiti decals for the Unreal Engine.
To use them: Drag and drop one or more of the materials from Content>Graffiti_Decals>Materials>Decals into a level and position it.
To adjust the look of the decal, double-click the same material.
Desaturation & Tint
Changes the saturation and the color of the graffiti.
Roughness
Controls how glossy/mat the paint looks. A smaller value (left) means glossier, fresher looking paint. A higher value (right) means rougher paint.
Wear
“Wear Amount” and “Wear Contrast” work together to control how worn the graffiti looks. “Wear Contrast” controls the size of the area where the wear occurs. “Wear Amount” controls how strong the wear is in this area.
Wear Amount: 0
Wear Amount: low
Wear Contrast: medium
Wear Amount: high
Wear Contrast: low
Opacity:
Controls the overall opacity of the decal.