Hello Polycounters!
6 months back I left the IT industry and wanted to attempt to break into the game industry as an environment artist. So I spent this time off to fully devote my time to relearn 3D (as I've had a past with it but long periods of stopping) and improve my skills.
I want to focus on stylized art as I find it so appealing and with that, I set out on my adventure. I do hope that you enjoy the piece!
Software: Maya, Blender, Substance Painter & Designer
Engine: UE5
https://www.artstation.com/artwork/G80EDd