Hi,
I'm making a trimsheet and I want to include textures for the parts that I marked in the image.
However, I'm not really sure if I can just lay the texture down in a long rectangle like a usual trim.
Or if I should bake the texture separate and combine it in the empty space of the trimsheet?
If there is any reference that I can have a look, please give me a shout, that'd be really helpful.
Thanks.
This is the reference image of the capitals that I want to include in the trimsheet.
This is a quick plan of how I want to lay the texture as a trim.
Replies
Lots of good examples here
http://wiki.polycount.com/wiki/Modular_environments
Totally fine to include non-trim elements on a trimsheet. Pretty common to see decals and texture for props at the bottom.