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[WIP] The Flayed Blade

polygon

Hey all! Working on a fun little side project inspired by Dusk/Doom/Quake, wanted to make a really gross greatsword with a 512x512 downscaled texture. I'm currently using Pixel8r in Substance Painter to paint on top of a mesh with baked normals. Here's what I have so far along with the high-poly sculpt.

Looking for feedback on making this look more awesome!



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