Hi,
I'm looking for someone, who can create stylized monster characters in Zbrush/Maya, retopologize for games + uv unwrap. I'm using Unity HDRP, so experience with that is a plus.
You must be good at making modular stylized characters similar to Overwatch. By modular I mean split body parts (arms, head, torso, legs) that will have multiple variations.
At this stage, I need 2 characters, but in total they will be over 10 (spread through the whole year, so around 1 character per month/two months after the demo releases this year).
Send me a DM if you are interested with your artstation portfolio.