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Looking for a 3D character artist to do an Overwatch style characters and monsters

Stan01
polycounter lvl 4
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Stan01 polycounter lvl 4

Hi,

I'm looking for someone, who can create stylized monster characters in Zbrush/Maya, retopologize for games + uv unwrap. I'm using Unity HDRP, so experience with that is a plus.

You must be good at making modular stylized characters similar to Overwatch. By modular I mean split body parts (arms, head, torso, legs) that will have multiple variations.

At this stage, I need 2 characters, but in total they will be over 10 (spread through the whole year, so around 1 character per month/two months after the demo releases this year).

Send me a DM if you are interested with your artstation portfolio.

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