So I started this project way back, but back then I neither had the speed or skills to complete this. This was stuck at 40-60% progress since then, and that too had modelling issues. Finally got the inspiration & time to continue this & finish it
Based on the lovely concept by artist Hyunsu Cha
Current Progress in Blender:
Current Blockout in UE5 (Geometry Cleaning in progress):
Currently Doing:
-- Redoing Sculpting in Zbrush in higher quality
-- Cleaning up meshes, reorganized them already