Hi guys, sharing my present project in hope of critique and feedback ! My objective here is to train with the modular and trim sheet workflows. I struggled at first with the composition of the scene to get where I'm at at present, but I feel I'm getting somewhere good.
Still need to correct texel density on a couple of assets since for instance the roof is quite big in the scene, add more details since it feels a bit too clean for my taste (with decals and whatnot) and improve the small assets which are still placeholder as of now.
I'm using one 4K trim sheet for most of the environment and the trim istelf can still be improved I feel. I took a couple of materials from quixel library and really quickly tweaked them in Painter to get the sheet.
And of course at last I need to do a lighting pass to get all of that nice and goody goody :)
Here's a couple of screens and what the trim sheet looks like for the moment. Will post more updates the project progresses !