Finished up the props for the character.
There's also a lighting turnaround vid here https://www.artstation.com/artwork/QnVZJE (not sure if there's a way to embed videos on polycount so I just linked it.)
These shiny metallic props turned out to be trickier than expected. Its tough to make sure details and variation are subtle enough but also visible. I decided to put some extra time on them so I could have them as a separate piece on my portfolio, initially they were just going to be props with a character and I wasn't planning on making them nice enough to be a standalone piece. I think it turned out ok in the end.
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super clean, i think these would fit right in a game like Morrowind. i really like your bone material.