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Gesture Drawing Critique

Hello! New polycount user here.

I'm currently building a portfolio to pursue my BFA in digital production in Game art. I'm mainly a 3D artist, however it would benefit me greatly to include some more traditional art to showcase my foundation. I wouldn't say drawing is necessarily my strong suit, however I think I am capable of at least showcasing art that will show I can survive in a traditional composition or life drawing class.

I figured showing some gestures would be a good way to show that, and I could use some critique on them. Any input is greatly appreciated!


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