Hello, please tell me why I can not set the height of the texture?
import mset import os desktop = os.path.join(os.path.join(os.path.expanduser('~')), 'Desktop') mset.importModel(os.path.join(desktop, "temp.fbx")) baker = mset.BakerObject() baker.outputPath = os.path.join(desktop, "bake.png") baker.outputSamples = 4 baker.outputBits = 8 baker.edgePadding = "Custom" baker.edgePaddingSize = 5.0 baker.outputSoften = 0.0 baker.outputSinglePsd = False obj_list = [obj for obj in mset.getAllObjects() if isinstance(obj, mset.MeshObject)] group = baker.addGroup("Bake group") low_group = group.findInChildren("Low") for i, obj in enumerate(obj_list): obj.parent = low_group material = mset.Material() material.name = "mat_" + obj.name material.assign(obj) baker.multipleTextureSets = True print(baker.getTextureSetCount()) for i in range(0, baker.getTextureSetCount()): baker.setTextureSetWidth(i, 1024) #baker.setTextureSetHeight(i, 1024) # OverflowError: unsigned byte integer is greater than maximum
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Thanks for the report, we'll have a fix for this in the next build.
@EarthQuake I am still getting this error. Any updates on when that build will come out?