Hey guys, I want to share this personal project that I have been chipping on the last few months, based on this concept by https://www.artstation.com/ayaoyao
I am on the final stages now on the high poly model and soon to be moving to re-topolgy and texturing. My goal is to create a real-time render either in UE5 or toolbag 4 of this guy.
Would love to hear some of your thoughts! :)