Hello Guys!
I am a new member of this forum and a rookie in the 3D field as well, this is my third week with ZBrush and i would like to show my work to you all and ask for any tips and ways to improve it. Please share your thoughts with me about this project.
Thanks in advance to everybody!
Replies
Good start!
The mesh looks wobbly. Did you start from a high resolution? You want to start from low res and work your way up. Also this actor has tons of footage available. You can lay the mesh over a film player on your computer and adjust the interface transparency (in zbrush) to study and compare lots of different facial angles. Those ears look a little weird, maybe it would be valuable to do a lot of anatomical sculpts at low detail to get used to the shapes first.
Id say for attempt at likeness after only 3 weeks in zbrush is perfect !
One thing that is really bothersome his lips are flat pushing corners in[deep] will help a lot also if you find where high point of his cheeks is ,i t will fix some of the silhouette flatness
Thank you for your feedback!
Thanks for tha feedback! Yes, in retrospect i think i went into high poly too early.