A bit late in the project for starting a thread but I wanted to document a bit of it. Haha
This is my interpretation on Knight Zhang's Harley Quinn
I've been working on this off and on for the past couple of months. My Main goal with this was to get more familiar with Unreal Engine and real time characters in general.
Just about done with the Hi-Poly. After I'm done with the hair I'll move back to baking and texturing.