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[PAID] Looking for animator to bring our lead antagonist monster to life for upcoming UE5 project

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Hi Everyone!

Weforge Studio here, An independent game studio based in Sydney, Australia. We’re working on a horror title within Unreal engine 5 named Macabre

We’re currently looking for an animator to work with us on a contractual basis to animate the main antagonist / monster of our game as soon as possible.

Our model is rigged in blender but our animator is no longer available. So while it would be great to work in blender, we could look at re-rigging.

Assets will need to be delivered for/in Unreal Engine 5.

(Implementation of animation in unreal engine characters would be a helpful bonus but not required)

I’ve included below more details about the rig, if you get in touch we’d happy to walk you through in more detail exactly what you would be working with, and what we require.

Should you work in blender, here are the details of the existing Rig:

  • Full body and facial rig.
  • Weight painted.
  • IK FK Switch with standard IK controls like Knee and elbow.
  • Grouping , finger / joint controls,
  • Modified metarig with widget bones.
  • Constraints.

If you feel you could be a good fit feel free to reach out to us at hello@weforgestudio.com

Thanks, everyone!

Weforge Studio

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