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Dragon Ball Fan Art

A scene I put together in Unreal 5 using mostly megascan assets. The scene is inspired by the Dragon Ball anime and Tianzi Mountains in China.

The scene is lit with Lumen and with VDB clouds.

Gokus groom was created in Xgen and imported to unreal.

The fog was made with a combination of volumetric fog volume and fog cards.

Artstation Link https://www.artstation.com/artwork/o2mGVq

Detail Lighting

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