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polycounter lvl 12
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Hellfire polycounter lvl 12


Hi, today I release my last research in ue5 for geometry scripting. The goal was to create base shapes for fast level blockout only in ue5. All scripts are modular. Converted "meshes" or "level packed actors" can everytime updated with source script. Additonal contains the project new grid texture (meter & pixel) for better placement. With the EditorScript you can dynamic overwrite default editor or mat settings.

Its free to use in your project. You can download here: http://shorturl.at/rvLNR

Preview: https://shorturl.at/luxGT

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