Hi, I'm ElvenSlayer. I'm a new developer looking to develop and release my first commercial game. I have been doing work in unity for a few months now and I specialize in the coding aspect of game development. I'm not going to lie and say I'm perfect and have all the skills to program the next Witcher but I am highly motivated and believe with some help I can make something amazing.
Genre: Rougelite FPS
Game modes: Single-player, maybe Co-op in the futre
Militant is a Rougelite FPS I've been hard at work developing. Currently in the prototyping phase but making good progress. The vision for the game is to try and combine some of the best features from rougelite's and FPS games to produce a complete package that satisfies consumers of both genres. The game is gameplay first orientated and hoping to have some amazing semi realistic 3D art and models, The idea for the setting is a underground railway and tunnels system infested by a cult like group of enemies that have made these underground areas their base of operations. You play a rough military veteran trying to escape this hell hole by climbing through the various levels of enemy territory. If you want to see what I've done so far check out my twitter: https://twitter.com/RealmsElven.
What I'm looking for:
Looking for someone who can do character design or animation, preferably both. The art style is going to be semi realistic but any input you have on the direction of the art will be strongly considered. Must be able to work constructively in a team and be able to actively communicate regularly.
What I can offer:
I'm a broke part time student so for the amount I can't offer any type of monthly salary. I'd prefer to collaborate and end up sharing a part of the profits with you, but post lauch componsation and royalties can be discussed. I can assure a good environment where your opinions will be valued and a environment where we will learn and grow together.
How to contact me: