Why cant I disable anti-aliasing while baking in marmoset toolbag for the id map or any map. And how would I fix this id map in photoshop. I have also played with substance painters id map hardness and threshold sliders but that introduces new problems like similar colors being recognized as the same.
Map:
Substance Painter:
Replies
To disable AA set Samples to 1x. You may want to disable the other map types while baking the mat ID, as this will disable AA for all types that are currently enabled.
Wow thanks, so unintuitive. It seems like marmoset toolbag has never used id maps, because one almost never wants smooth transitions between colors. Where would I officially do a feature request?