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Importing meshes that contain ngons into zbrush?

Hi, it has always been my understanding that you cannot import any mesh that contains ngons into ZBrush, however, I have seen alot of hard surface tutorials and workflows were artists import the mesh that contains ngons just fine and are able to dynamically subdivide it after creasing it. However, any time I import a mesh into zbrush it destorys the mesh or there are faces missing.

Am i missing something?

Thanks in advance.

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