Hi, I have doubt we are a small studio and all our artists are working remotely I want to create an online cloud service where we could manage all the files and assets How do big studios do that any idea?
You could use Google Drive as a cheap option to manage files. Just don't try to save/load directly using Drive for Desktop, because the async cloud updates will cause havok with your 3d software.
I've used it for unreal and unity projects successfully a few times
It's not ideal for binary files and you don't get much storage for free but it is version control and it's not difficult to set up.
If you've got some money it might be worth looking into perforce - there'll be a cost to hosting a server instance in the cloud but I think they still give perforce itself away for free if you meet certain requirements
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The big studios use onsite servers which employees connect to via VPN. They don't use cloud services for their main files.
Ok thanks
You could use Google Drive as a cheap option to manage files. Just don't try to save/load directly using Drive for Desktop, because the async cloud updates will cause havok with your 3d software.
Thank you sir :)
Try GitHub.
I've used it for unreal and unity projects successfully a few times
It's not ideal for binary files and you don't get much storage for free but it is version control and it's not difficult to set up.
If you've got some money it might be worth looking into perforce - there'll be a cost to hosting a server instance in the cloud but I think they still give perforce itself away for free if you meet certain requirements