We're a small team looking to improve our game assets management, tracking and storage capabilities. As our projects continue and we generate more assets, I'd like to help make it easier to track changes made to them, as well as find them easily.
We currently upload to Google Drive to download and upload assets as and when required but it's clearly an inefficient method and doesn't scale.
Are there tools to help with this? I was looking for something similar to SourceTree where you can maintain branches, revert and merge changes and stuff. What's industry standard in this area? Preferably with an interface that artists can understand easily.
How do studios from indies to AAA manage and track game art assets and changes made to them? This can range from fbx/ obj and image files to software files (such as painter, designer, maya, unity, zbrush, etc).
Thanks in advance! I'm eagerly looking forward to your suggestions.