So I'm working on a simple scene where there's water. I decided to project caustics on the walls to create a better ambiance but... I feel like they look kind of weird.
So...what's exactly the issue here? Why does it look so odd?
I was looking a this screenshot from F.E.A.R. (2005) and I thought that maybe it has to do with contrast? Also, the caustics texture tiling seems to be way lower.
Decreasing the tiling seemed to work a bit, but at least to me, it's still looking weird.