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What's wrong with these caustics?

node

So I'm working on a simple scene where there's water. I decided to project caustics on the walls to create a better ambiance but... I feel like they look kind of weird.



So...what's exactly the issue here? Why does it look so odd?

I was looking a this screenshot from F.E.A.R. (2005) and I thought that maybe it has to do with contrast? Also, the caustics texture tiling seems to be way lower.

Decreasing the tiling seemed to work a bit, but at least to me, it's still looking weird.

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