Hello everyone!
This is my first personal work for portfolio. Models is optimized and can be used in games how main props set.
Full process: low-poly / high-poly / unwrap (Blender), baking / rendering (Marmoset Toolbag 4), texturing (Substance Painter).
Thanks for watching =)
I will be grateful for feedback and your support!
https://www.artstation.com/artwork/X1zO6D
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Some technical information:
Polycount: 20546 tris
Pipeline: Metallic\Roughness
Uv Sets: 4096