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Needed: 3D character artist to build a modular system with different clothing and accessory options

BaaBaa
polycounter lvl 3
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BaaBaa polycounter lvl 3

Hello all,

I'm looking for someone who can help me with creating different units for a strategy game I'm working on. The style is top down, similar to Civilization, and primarily focused around civilian units: scouts, settlers, workers, hunter-gatherers, etc.

I don't have a big budget so ideally I would have a system where I can use the same rigged base meshes (male/female) with new accessories and clothing to create new unit types. For examples: An axe and coil of rope for woodcutters. A hat and bow for archers. A cloak and walking staff for scouts, etc. I can also provide the rigged base meshes (there are couple on ArtStation marketplace that could work) to speed things up, so it could be just adding clothing and accessory options.

If you are someone who can help, send me a message with examples of your work and a rough cost estimate, please.

TIA

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