Here is my environment created in UE5 using Maya and Substance Painter. This is part of my project in the UA School where I am studying (videogame art).
i think your scene is impressive in its current state.
the Resident Evil lighting hides your work but i'm sure where it's at is intended. may be too much of a hassle for the payoff but if you refined your light source assets, the fixtures and candles, so they are not blots of light, i think it'd impress me further.
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i think your scene is impressive in its current state.
the Resident Evil lighting hides your work but i'm sure where it's at is intended. may be too much of a hassle for the payoff but if you refined your light source assets, the fixtures and candles, so they are not blots of light, i think it'd impress me further.
very nice work.