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Pose asset using hierarchy directly inside the viewport ?

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cmdrDsig node

Heya !

I've setup this asset in Maya with a hierarchy to pose it easily. This is the hierarchy in UE5.

I can manipulate each element directly in the asset window, using gizmos, which is what I need.

What I want it to be able to manipulate the elements just like this but directly in my level viewport. Everything I find online is how to setup a complete rig and then animate it, but I really don't need that. I just need this same gizmo manipulation in my level.


Any help is welcome :) Thanks

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