Hey guys... quick question...
Im trying to learn game animations and the Agora website launched one with Skylar Surra.
In this tuturial you can use the Thor rig. So when i reference the file in maya, as you should, and then import the bones into unreal as an animation, i get weird deformatons. (see left red circle)
When i just open the original file, so no referencing, and then import the bones as an animation i dont get the deformation ( see right red circle)
wth is going on????
The only thing im doing is ref the file and move the leg a bit... thats it...
same as the original file... open the original and move the leg a bit. thats it....
How can i solve this?
Thanks in advance