Desc
I am passionate and dedicated 3d artist with more than 5 years’ experience in authoring environments, props with technical knowledge for use in realtime engines. I am a self-motivated creative person with solid problem-solving skills and with an excellent grasp of the latest technologies/tools and I am always looking for new workflows to maximize my art output under the usual deadlines and pressure.
Links to CV: https://drive.google.com/file/d/1xxxrDcnafrGC-cCZWrPw9qnV-EwLj0YU/view?usp=sharing
Works
Replies
I am worked on game environment/level during 2 months on Sperasoft Bootcamp. My tasks included: architectural pieces modelling, compliance of Level Design, work with references/design, collaboration with team and lead artist/mentor (https://www.artstation.com/voisha), set dressing and technical passes using Unreal Engine 4. Textures from Quixel Megascans. Graffiti decals by Nastya Ermakova (https://www.artstation.com/seriouscat).