Portfolio piece I'm working on atm, looking for ways to take the textures further. I would appreciate any feedback. I keep going to do wear and trying to copy reference but nothing yet feels right.
This was my last piece I did, I wanted to keep the wear subtle and accurate rather than go super heavy and make it look beat up.
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For my taste, it's too hard to see the model. The lighting is so dim, I think you could improve the renders a bit personally.
From what I can see I also think the plastic could have some more detail / interest. It looks a little flat.
The model and the metal texturing look very nice, though.
Thanks, I'm never sure if its just my monitor or my eyes, but on my main screen It looked too bright, but on my second screen it was too dark 🙃
Did some fresh renders and updated the textures a bit more. What do people think?