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3D Artist - Props and Hard Surface

Hello Everyone!

I'm a 3d artist specializing in realistic prop and hard surface modeling who is looking to contribute my skills to a project:

  • Sub-D modeling, High-Rez sculpting
  • Decimation, Retopology
  • UVs, Baking, PBR Texturing
  • Shaders, Lighting, Pre-render/Real-time render

Software packages that I currently use:

  • Maya, Zbrush, Substance Painter, Photoshop, Marmoset, Unreal

Contact information, a link to my portfolio and some samples of my work are provided below:

Thank you for reading and looking forward to collaborating!

AlexLouie_POFRevolt_3.jpg AlexLouie_POFRevolt_10.jpg AlexLouie_POFRevolt_12.jpg AlexLouie_RotaryPhone_Front.png


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