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Blutgeld Team Project, Prop Art

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Bionicphobia polycounter lvl 2


Hello, This is my first post in the community, I was informed this is the place for great professional crits so do feel free to tell me what you think about my WIP work. I am a prop artist pulling a game together with a small university team and am on my final year. Here is some of the recent works/screeenshots. Any interesting prop ideas to spice up the environment would also be great!


I also recently added some ropes to the flags, Im thinking of adding some more in the future for variation which could be nice, The UV space on the rope loop so they should have a nice pixel density. I plan to use sub scattering on the fabric. The Wood, Metal, Fabric are also made by my in Substance Designer with params for painter.


Vertex paint for sim.

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