Hello! Maybe it will be cool to save work stages so I decided to try and post it here. Not long time ago I started a new project: model of my favorite Genshin girl - Beidou.
So at the start I need of corse a ton of different references.
I'm not going to exactly follow all proportions of game character. It will be more interesting to add some different view. And no matter that is more difficult, I'll want to try. So it was need not only look on games screenshots of my Beidou, but also on some real girls faces, cosplay shots etc.
So I started from base body mesh to have a good topology, and then changed it closer to needed forms.
Then I started to work on face.
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Then I rework face, and I think for draft it's ok. And started to make body.
Proportions turned out to be a little strange so I fixed it.